Bubble Radar
Goal crossing
Shift
Sketching Interfaces (SILK)
Attribute Objects
Crossing
Escape
Marking interactions
Drawing Interactive GUIs
Bubble menu
Desk pop
Drag and drop between overlapping windows
Techniques for Unreachable Objects on the Touchscreen
Hover Widget
Imaginary Interfaces
Bezel-based text entry
Content-Aware Scrolling
Drag-and-Pop
Simulation-driven force-feedback controllers for haptic interaction
Knotty Gestures
ManySpector
Ninja Cursors
Setting Two-dimensional Parameters
TapTap
The Cone and The Lazy Bubble
ThumbRock
Toolglasses
Zipped Windows