Occlusion based interaction methods for tangible augmented reality environments
Sketching Interfaces (SILK)
TapSense
Kinematic Templates
Marking interactions
Speed Dependent Automatic Zooming
Goal crossing
HybridPointing
Imaginary Interfaces
ShadowGuides
Attribute Objects
Color Revealer
Color Partner
Desk pop
FlowMenu
Simulation-driven force-feedback controllers for haptic interaction
Drawing Interactive GUIs
Bubble Radar
Drag-and-Pop
FaST Sliders
Shift
Translucent Patches
Crossing
Escape
OrthoZoom Scroller DS
The Vacuum
Toolglasses
Zipped Windows
Bezel-based text entry
BezelSwipe
Bubble menu
Content-Aware Scrolling
Drag and drop between overlapping windows
Dual Finger Stretch
Halo
Hover Widget
Ninja Cursors
Palette Explorer
Sliding Buttons
Stationary Scrolling
Bimanual interaction
Techniques for Unreachable Objects on the Touchscreen
ForceClicks
Knotty Gestures
Marking Menus
Multi-Tap Sliders
PolyZoom
Semantic Pointing
Stickyline Teaching App
Under table manipulation
Wedge
Arpège
C-Slate Phantom presence
ManySpector
Setting Two-dimensional Parameters
TapTap
The Cone and The Lazy Bubble
ThumbRock
ThumbSpace: Generalized One-Handed Input for Touchscreen-Based Mobile Devices
Toolglass (VR)
Wave Menus
Anchored Menu (VR)
'Bubble' Technique
Contextify
Ephemeral Menu
Free Hand Gestures
Grabbing the Air
Linkify
OrthoZoom
Pick-and-Drop
Pinch to Zoom
Pointable
Sketching Dynamic and Interactive Illustrations (KITTY)
Sliding-screen
StyleBlocks
TilTouch
Toolglass
Virtual Pointing Ray
Z-Touch - Zooming