On 26/01/2023 by: alexandre-ciorascu
Animator is a set of arrows that can be linked to objects or group of objects to animate the slides easily and that support polymorphism and reuse
The arrow reifies the idea of applying an animation to an object
The same animation arrow can be applied to multiple types of objects
The animation arrow that is tied to an object can be duplicated to be applied to another object
The animation arrow can be applied to a whole substrate
The group of objects whose the animation arrow is applied to can be modified freely and it maintains the relations
A substrate of object with the animation tied can be copied and pasted to reuse it
Approaching the arrow displays a ghost tool and previews what the animation will do
This gesture lets the user record their own animation
An arrow animation can be taken from its object and be modified. Here the arrow is longer and the animation will be slower
We apply the discoverability principle to a group of objects. The preview also works on that. Then the animation arrow can be modified and the previews of the animation are shown depending on where the user is taking the arrow
The animation assistant lets the user modify and appropriate the animation. Here the object has an arrow with a base animation linked to it. Then the user modifies the distribution so it's jerkily and fast
The animation assistant can be used on a new animation arrow before being applied to an object.
The user can add temporal points to change how the animation is perceived.
The animation is jerkily and fast then slow